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Human Decision Making  ›  Capstone Project

Nudges and Persuasive Technology

Nudge Theory 15 minA nudge changes how choices are presented so a behavior becomes more likely without removing options or changing incentives, and ethical persuasive technology never relies on coercion, deception or sludge.

Nudges and Persuasive Technology

Kosh's sign-up screen has to show the savings options in some order, with something already selected or nothing selected. There is no neutral way to lay it out: every version makes some choice a little more likely. The only question is whether you arrange it on purpose, and for whom.

The rule

A nudge steers the choice but keeps every option open and cheap to refuse.

Choice architecture is the way options are presented: their order, what is pre-selected, what is visible, how they are described. Economist Richard Thaler and legal scholar Cass Sunstein popularised the idea that because some arrangement is unavoidable, it may as well help people.

A nudge is a change to choice architecture that shifts behavior predictably without forbidding any option and without meaningfully changing the costs or rewards. A canteen that puts fruit at eye level nudges. A canteen that bans sweets, or taxes them heavily, does not — that is a rule or an incentive.

The opposite of a good nudge is sludge: friction that makes it harder to do what is in your own interest, such as a subscription you can join in one tap but can only cancel by phone.

Persuasive technology is BJ Fogg's term for computing systems designed to change what people believe or do. His definition excludes coercion and deception: persuasion changes minds or habits by honest means, not force or trickery.

Everything in this section — fast and slow thinking, B = MAP, the CREATE funnel — is powerful. That is why the nudge test matters.

The shortcut

Run every design through three questions. Are all options still available? Is saying no easy and cheap? Would the user thank you if they saw exactly how it works? Three yeses: a nudge. Any no: a rule, a bribe, or a dark pattern.

Testing Kosh's pre-selected savings amountStep 1 of 5
  1. The proposal

    On sign-up, "Save 10% of each salary" is pre-selected, based on what users who planned carefully chose.

Drills

Answer fast — trust the rule.

quick drill

Which of these is a nudge?

quick drill

What is choice architecture?

quick drill

Kosh makes users call support three times to turn off auto-save. What is this?

quick drill

Fogg's definition of persuasive technology excludes which methods?

quick drill

A designer says, "I'll list the options in a neutral order so I'm not influencing anyone." What is the flaw?

Remember

  • A nudge steers the choice but keeps every option open and cheap to refuse.
  • Shortcut: options open, easy to refuse, and would users thank you? Three yeses.
  • Trap: sludge and dark patterns that serve the business against the user.

Practice — level up

0/1 solved

Write your answer, then compare it with a rubric and a model answer.

ExplainDesign a nudge you can defend

Kosh wants more users to turn on payday auto-save. Design one nudge for it and justify it using this section: which thinking mode it is designed for, which part of B = MAP or which CREATE stage it helps, and how it passes the three-question nudge test.