Course details
Flutter
Learn the Dart language and the Flutter ideas every app is built on. You will set up a real project, compose screens from widgets, bundle images, fonts and data, keep your work in Git and GitHub, and manage packages — all while building Sprout, a small plant-watering app.
Course curriculum
Basics of Dart5 lessons
Write and run Dart in the browser, store values in variables, use the built-in types, define functions with named parameters, and steer a program with operators and control flow — all while sketching the logic of Sprout, a plant-watering app.
Development Environment3 lessons
Leave the browser behind: check your setup and create Sprout with the Flutter command line, pin the exact Flutter version with FVM, and pick an editor that makes hot reload and debugging one keystroke away.
Widgets5 lessons
Learn how Flutter describes a screen: stateless widgets that only display, stateful widgets that remember and rebuild, Material and Cupertino widgets that give an app its look, inherited widgets that share data down the tree, and layouts that adapt to any screen size.
Working with Assets3 lessons
Declare files in pubspec.yaml so Flutter bundles them, then show plant photos at the right resolution, give Sprout its own typeface, and load a starter list of plants from a JSON file.
Version Control with Git and GitHub3 lessons
Record Sprout's history in small Git commits, decide which files of a Flutter project belong in the repository and which are generated, and push the project to GitHub so others can clone it and propose changes through pull requests.
Package Managers3 lessons
Judge a package on pub.dev before you trust it, add and update dependencies with the pub commands, and read version constraints and the lock file so every build of Sprout uses the versions you expect.
